AI Insights · Timothy · April 2024
Top 5 2D Realistic Games on Android in New Zealand: Q1 2024
Discover the performance of the top 5 2D realistic games on the Android platform in New Zealand during the first quarter of 2024, with insights on downloads, revenue, and active users.
In the first quarter of 2024, the performance of the top 5 2D realistic games on the Android platform in New Zealand showcased notable trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed look at these metrics.
8 Ball Pool from Miniclip.com saw a consistent revenue trend, peaking at around $3.7K in the final week of March. Weekly downloads fluctuated, reaching a high of approximately 1.6K mid-February. Active users showed a steady engagement level, with a slight dip from 12K to 11.2K by the end of the quarter.
Doomsday: Metal Warriors by IGG.COM experienced a steady revenue stream, peaking at nearly $3K in the last week of March. Downloads saw a decline towards the end of the quarter, dropping from 1.3K in early January to 622 in late March. Active users remained relatively stable, averaging around 6.4K.
Solitaire - Classic Card Games from Guru Puzzle Game maintained a low revenue range, peaking at $50 in early January. Downloads were consistent, with a slight increase to 1K by the end of March. Active users showed an upward trend, starting at 7.2K in early January and reaching 7.8K by the end of the quarter.
Jackpotland-Vegas Casino Slots by BETTA GAMES displayed a gradual increase in revenue, reaching a peak of approximately $2.9K in the final week of March. Downloads decreased over the quarter, from 1K in early January to 731 in late March. Active users steadily increased, starting from 1.7K in January and reaching 2.4K by the end of March.
Sea of Conquest: Pirate War by FunPlus International AG saw significant revenue growth, peaking at around $5.4K in the last week of March. Downloads, however, declined sharply, from 1.5K in late January to 283 by the end of March. Active users also decreased, starting from 2K in late January and dropping to 641 by the end of the quarter.
These insights, sourced from Sensor Tower, reflect the dynamic nature of the mobile gaming market in New Zealand. For more detailed analytics and trends, visit Sensor Tower.